For the record
Press kit
Facts, copy and art for anyone writing about, streaming or stocking the game. All of it free to reproduce.
One line
Donut Deck is an abstract strategy card game about sealing donuts into boxes before anyone else can.
One paragraph
Players take turns laying square cards in any of four rotations, matching donuts across touching edges. A region of one flavour that gets sealed off completely is delivered and scores by size — but every card that closes one region opens another, so the obvious move is rarely the right one. Two minutes to teach, fifteen to play, four variants and three AI opponents. Free in the browser; a physical edition is in production.
Fact sheet
- Title
- Donut Deck
- Tagline
- Rotate. Connect. Deliver. Score.
- Genre
- Abstract strategy card game
- Players
- 2–10 in the browser; 2 per physical box, +2 per extra box
- Play time
- 15 minutes
- Teach time
- 2 minutes
- Age
- 8 and up
- Mechanics
- Edge matching, Pattern building, Area enclosure, Tile laying, Hand management, Spatial reasoning
- Variants
- One Good Match, Perfect Match, Splitzkies, Coffee’s For Closers
- AI levels
- Easy, Medium, Hard
- Components
- 60 square cards in two 30-card decks, 5 donut flavours, an accordion rulebook, delivery markers
- Platforms
- Tabletop; any modern web browser
- Price
- Browser version free. Physical edition not yet priced.
- Designer
- Matt Parker
- Website
- https://www.donutdeck.com
- Press contact
- matthewelisephparker@gmail.com
The five donuts
Spelled and capitalised as below, please — the short codes are what the printed cards carry. The Cinnamon Roll is the wild.
- Chocolate Cruller — code C
- Strawberry Sprinkles — code S
- Donut Holes — code H
- Blueberry Glaze — code B
- Cinnamon Roll — code R
Art and screenshots
The social card at https://www.donutdeck.com/og/donut-deck.png is 1200×630 and free to use at any size. For screenshots, the fastest route is to open the game and grab whatever you need — there is no account wall, no watermark and nothing to ask permission for.
If you want something specific — a particular variant mid-game, a clean board, a higher-resolution box render — ask and it will be sent. matthewelisephparker@gmail.com
Terms of use for this kit
Reproduce any of it — the copy, the fact sheet, the art — in any review, article, video, stream or shop listing, without asking and without attribution requirements. The only request is that facts stay accurate; if something here looks wrong, tell us rather than working around it.
Next: where the game came from, the rules, or the physical edition.